By V Madisetti; Chonlameth Arpnikanondt
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Additional resources for A platform-centric approach to system-on-chip (SOC) design
The utilization of platforms limits 22 Platform-Centric SoC Design Methodology choices, thereby providing faster time-to-market through extensive reuse, but also reducing flexibility and performance compared with a traditional ASIC or full-custom design approach. Goering  surveys how the platformbased design is defined, and presents them as follows: The definition and use of an architectural family, developed for particular types of application domains, that follows constraints that are imposed to allow very high levels of reuse for hardware and software components (Ref: Grant Martin, Cadence).
A model is not directly visible to users. It captures the underlying semantics of a problem, and contains data accessed by tools to facilitate information exchange, code generation, navigation, etc. UML models are represented graphically. Many different perspectives can be constructed for a model—each shows all or part of the model and is portrayed by one or more diagrams. 1 lists the models and diagrams as defined by UML. Use case diagrams describe what a system does from the standpoint of an external observer.
Automated architectural selection is only partially supported in Yen and Wolf’s approach, and not at all in COSYMA and Vulcan systems. They are unable to raise design-abstraction level and/or capable of capturing customer’s requirements. Neither is there a support for real-time handling mechanism. The model-based approach [43, 44] fosters a late-partitioning, latetechnology binding philosophy. Its basic supposition is that models serve as design blueprints for designing systems. At its core, the model-based approach employs a modeling technique to capture systems behaviors at different levels of abstraction.